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Hey there! I'm a Junior Game & Level Designer from Spain with some background on software development, game jams and organizing game events.

I'm passionate about delivering emotions through gameplay, while prioritizing design with accessibility, coziness and the clarity of it's components in mind.

I also like to read, a lot, about game development, productivity, philosophy and psychology. I always try to apply it’s concepts not only while designing games but also to my own workflow, solving problems, designing, coding and automating processes to allow me to put the focus on what matters in every moment, and deliver the most value in a healthy and committed way.

<aside> ✉️ [email protected]

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<aside> 📎 Game Designer Resume

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<aside> 🐦 Twitter

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<aside> 🕹️ Itch

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<aside> 🕹️ Gamejolt

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Games Released

https://www.youtube.com/watch?v=W8LsvyTH3zU

Magic Panic: The Last Potion (Hoguera Games - 2021)


With Magic Panic, we wanted a further exploration of the multiplayer experience, using Overcooked as inspiration to create chaotic teamwork dynamics and a compelling crafting system.

I designed the gameplay and campaign levels thinking both newcomers and players who already beat similar games, trying to maintain an accesible progression while aiming for challenge and familiarity, embracing our witchcraft theme to add some freshness to the experience.

https://www.youtube.com/watch?v=2RbklX2HdF0

Tanks Battle War (Hoguera Games - 2020)


This was my first game within a team that wasn’t the result of a game jam or a class project.

I was dedicated mainly to research and faithfully communicate every aspect of the classic game Battle City to the team, while building the levels into Unity.

For the campaign mode, i looked for levels that brought me interesting dynamics and ordered them to create a mastering curve which relied on player’s score system. Ultimately, i added the combo multiplier and time bonus to the original arcade experience, encouraging a more aggressive, competitive playstyle.

🔗 Game Design Document

Jams & prototypes

Projects